Hoglin

How to craft Dangerous mobs in Minecraft: crafting recipes, resources, photos, tricks and tips.

Hoglin is an aggressive mob-boar that lives only in the Nether, most often in the Crimson Forest. There are two types: adult and small. An adult hoglin attacks the player and deals heavy damage – up to 3 hearts in one hit, he also runs pretty fast. An adult hoglin can reach the player at a height of two blocks. Small hoglin attacks once and scares the player, runs away. After killing a hoglin, raw pork drops out (from an adult to 3 pieces) and skin. Hoglin fears and avoids warped mushrooms, and crimson hoglin mushrooms can be propagated. Hoglins are sometimes hunted by piglins. If the hoglin enters the regular world (not Nether), then after a few seconds it will turn into a zombie hoglin and will attack all the mobs nearby

  • Minecraft versions: 1.19.2 /1.19.1 /1.19 /1.18.2 /1.18.1 /1.18 /1.17 /1.16
  • ID: hoglin
Hoglin in Minecraft
Health
20
Damage
2.5

Where to find hoglin


Here’s where you can find hoglin in Minecraft, i.e. where hoglin in Minecraft.

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What hoglin gives


Here is what you can get from hoglin in Minecraft, i.e. which gives Hoglin in Minecraft.

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What is useful against hoglin


Here are indicated what is useful to use against hoglin in Minecraft, i.e. what things will be especially useful hoglin in Minecraft.

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Summon hoglin command


Here is the command that allows you to summon hoglin in Minecraft, that is, how to create hoglin in Minecraft.

Hoglin can be summoned using a command in creative mode.. This requires:

  1. open chat (press “T”)
  2. write command /summon minecraft:hoglin
  3. press “ENTER”

You can also specify the coordinates by which hoglin will be called:

  1. /summon minecraft:hoglin ~ ~ ~
    the current coordinates of the player
  2. /summon minecraft:hoglin 100 ~ 200
    X coordinate = 100, Y = current Y coordinate of the caller, Z coordinate = 200
  3. /summon minecraft:hoglin ~10 50 ~-2
    X = current X-coordinate + 10 blocks, Y = 50, Z = current Z-coordinate – 2 blocks

X – coordinate from west to east, Y – height, Z – coordinate from south to north.


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